Today we made a few custom textures in photoshop just using a few quick steps.
For stone we first started with choosing a light and a dark grey (mine had hint's of red in) and going into filter > render > clouds.
We then went into channels and made a new layer at the bottom, we then rendered clouds on it again.
We then turned this new channel layer off and selected RGB. Then after going back into layers we went into filter > render > lighting effects and set the light to direction and texture to alpha 1, then we just played around with the settings to get a rocky look.
Finally I upped the contrast again to give it more depth.
For steel we started with just rendering some noise (filter > noise > add noise).
Then we went into filter > blur > motion blur and set it quite high to get this brushed steel effect.
Finally we simply cropped out the ends.
First we chose a dark and light water colour, I chose turquoises. Then we rendered clouds.
We then rendered clouds again on a new layer. Then we went into filter > sketch > chrome on the top layer and set kept the default.
Finally we played around with the layer mode to get the colour through while keeping the ripple look.
I decided I liked the look of vivid light setting best.











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