Tuesday, 8 November 2011

Initial Textures

These are the first few textures I made, I used the techniques I learnt form out experimentations. 
This was my initial floor texture, I decided to make it very small so I can tile it in photoshop then add general shadows as when tiled in 3ds Max it looks horrible. I also did a less saturated version but I ended up preferring this.

This is my first floor texture, I tiled it in photoshop and marked on where my buildings would be, then added shadows and highlight's. 

For my houses I decided the best thing to do is to have a simple model and a complicated model so I made this texture map for my house.


I also made this brushed steel texture for my metal add ons. 

This is my final house, I used the texture map on the basic house shape then added add on's with the steel texture and a glass texture I made on Max. 

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