Thursday, 10 November 2011

Game texture reaserch

Looking through games it becomes apparent that textures are very important to a game, by far my favourite example of textures I've seen through my research are from a game called Alice Madness Returns. The games designs are amazing, ranging from colourful woods to steam-punk to Gothic, and their slightly grungy textures they use fit perfectly with the game's style, weather saturated or dark.

There are bad textures too but they are a lot less common nowadays, the only problems you see with them is a textured wall meeting a flatter wall and the part where they join is a straight line, not shaped where the bricks on the texture would protrude, other problems include pixelated textures, textures of say long grass or rocks where the actual model is flat and blobs with a texture of rubble or rubbish thrown on.

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